I only ran one session of the game myself, using the wonderful dungeon terrain produced by our partner Legendary Realms Terrain. That adventure, "Tomb of the Pirate King" will be available at some point for purchase. It ended up being a TPK, but it only came at the very end, when the players realized they hadn't secured their boat when they arrived at the tomb, and it had floated away as the tide had come in. They otherwise fared well, and it seemed like the module was a fun one for them.
|Dale and Mollie, my volunteers|
for the convention
Everyone who purchased a hard-copy book also received a code for a pdf copy through RPGNow.com. Those codes went out this morning, so look for it. If you bought a book at the convention and did not receive a code, first check your spam filter (they tend to get flagged as spam, regretfully). If it's not there, you can contact us at firstname.lastname@example.org.
|Dale and Yours Truly|
The next convention appearance will be Metatopia (in Morristown, NJ in November), which is a game designers/publishers convention specifically geared to matching up folks who are interested in playtesting new games with companies and designers in search of playtesters. It's a really fantastic notion, and the first two were loads of fun. I'm very much looking forward to it, and might very well have a game or two in need of playtesting by then.