Monday, July 15, 2013

ICv2 Posts Top Gaming Lists

The latest lists of top selling games from ICv2's "Internal Correspondence" have been released, and it doesn't seem as if there are too many surprises.

One thing I do notice as I go through these lists every quarter is a rather monotonous sameness. Oh, the top three might swap places now and again, and a new entry might come up at the bottom of the list only to drop off, but aside from the Star Wars miniatures game, there really hasn't been any new startling must-have games with any staying power. There are peaks of interest, and then things settle back down to the previous pattern.

That tells me that, while the hobby game industry is growing in terms of sales, it's also rather stagnant creatively, at least at the top. There is a ton of great stuff being produced all the time, but it's not reaching into the consciousness of the general gaming public. Word of mouth isn't enough any more; one needs some other spark. Wil Wheaton's Tabletop is one such vehicle, but it trades more on the relative fame of him and his guests, rather than any innate quality of the games themselves, and in some cases features games that are already at or near the top of their category. 

What can be done to catapult an otherwise-excellent game from obscurity to the top of the charts, and most importantly, stay there?

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